Separate 2D Anime Characters into Rig-Ready Layers
Skip dozens of hours of manual pen-tool slicing. Deconstruct any flat anime illustration or VTuber artwork into clean, overlapping layers with automated occlusion inpainting. Export directly to multi-layer PSD for Live2D Cubism and Spine.
Anatomy of an AI-Decomposed Character
Each anatomical segment is extracted to its own transparent RGBA channel with completed borders.
Automatic Occlusion Inpainting
When manual artists slice a flat drawing, removing the arm or hair reveals an empty silhouette hole. Our AI automatically reconstructs and completes what lies behind, eliminating the hours normally spent repainting the torso, shoulders, and back hair.
Preserve Fine Hair Strands & Alpha Edges
Clean alpha channels mean no ugly halos or fringing around hair bangs when animating physics. Bangs, side hair, and ahoge maintain crisp anti-aliased transparency.
Direct Import to Live2D Cubism & Spine
Export directly as a multi-layer PSD file with correct layer hierarchies, or as a structured ZIP file containing individual transparent PNGs. Ready for immediate mesh generation and deformer setup.
From Flat Illustration to Live2D Model in 4 Steps
Transform hours of tedious slicing into minutes of creative rigging.
Upload Character
Upload your flat PNG, JPG, or WebP character illustration or VTuber concept art.
AI Decomposition
The model decomposes body, hair, garments, and accessories with underlying inpainting.
Canvas Inspection
Solo or hide layers, check edge transparency, and prompt local refinements if desired.
Export PSD / ZIP
Click “Export PSD” and import directly into Live2D Cubism Editor or Spine to begin rigging.
Frequently Asked Questions
How does AI Live2D layer separation work?
Image Layered uses deep vision-language decomposition models trained on complex digital art. It identifies overlapping elements and mathematically separates each layer while synthesizing the occluded background pixels behind them.
Can I export directly to a PSD file for Live2D Cubism?
Yes. The Studio features a dedicated “Export PSD” engine that packages all layers with their proper canvas coordinates, transparency channels, and names directly into an Adobe Photoshop (.psd) file.
Does it support Spine 2D and After Effects?
Yes. Spine 2D artists can either import the generated PSD or export all transparent layers as a ZIP archive to quickly set up bone hierarchies.
What file formats can I upload?
You can upload JPG, PNG, and WebP images up to 25 MB. High-resolution character illustrations with distinct silhouettes produce the cleanest slices.
Ready to rig your character in minutes?
Open Studio now and test your character art with one click. No installation required.
